Vol. 20, Issue 4, 2004June 01, 2004 EDT
Application of the First Amendment to Violent and Nonviolent Video Games
Application of the First Amendment to Violent and Nonviolent Video Games
childrenentertainmentdigital mediaelectronic software rating boardobscene speechcontent-based restrictionsgovernmental regulationjames v. meow mediainteractive digital software association v. st. louis countyprotected speechwilson v. midway gamescolumbine high schoolinc.sanders v. acclaim entertainmentexpressive contentlevel of interactioncommunicative contentamerican amusement machine association v. kendrickrothner v. city of chicagoltd. v. conradsoutheastern promotionsinc. v. wilsonjoseph burstynfree speechfirst amendment
Anthony Ventry, Application of the First Amendment to Violent and Nonviolent Video Games, 20 Georgia State University Law Review (2004).